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HyperStudio -
An Affordable Alternative
By Carol Bell, Letha Clark,
and Joyce Johanson
Years ago, Roger Wagner Publishing, Inc. developed
HyperStudio for the Apple IIGS and provided teachers an affordable
alternative to purchasing software programs that never quite seemed to
meet the individual needs of children. With HyperStudio, those
teachers could create software that was meaningful to the children they
served. Today, with updated versions that can be transferred back and
forth between Macintosh and PC platforms, HyperStudios sophisticated
sound, graphic, and animation features join to provide teachers, therapists,
and families (children too!) a tool for easily creating software for use
in their classrooms and homes to relive experiences, retell stories, reinforce
activities, and record a childs growth.
HyperStudio lingo includes words like cards,
stacks, and buttons. One or more cards linked together by buttons (hot
spots) make a stack. Buttons on the individual cards trigger sound effects,
animations, and transitions to the following card in the stack. Graphic
tools are available for drawing on each card, or you may import a graphic,
a photograph, or even a video to include on the card. Text can be typed
for labeling objects or telling a story. HyperStudio comes with
sounds but also allows you to record sounds, such as voices of the children,
their family members, or their pets. Best of all, HyperStudio is
so easy to understand and use that anyone with a computer, HyperStudio
software, basic computer knowledge, and imagination can soon be creating
stacks.
When classroom teachers and children embark upon
a HyperStudio project, they often rely on cooperation and collaboration
from family members, therapists, and support staff. Family members facilitate
the process by sharing family photographs and stories that can be included
in their childrens stacks, and by visiting the classroom to offer
ideas and contributing personal touches (e.g., recording messages to the
children) to the stacks as they are created. Therapists enhance classroom
activities through collaboration, by integrating the personalized stacks
into the therapy sessions. This process brings together the activities
in the classroom and the therapy. Support staff contribute ideas to be
used in the stack development, assist in the process of creating a stack,
and help record content (video, photo, sound, etc) for a stack.
For the past three years, the early childhood
technology staff at Macomb Projects have investigated HyperStudio
as a literacy tool for the early childhood classroom and have found it
to be helpful for developing emergent literacy skills such as language,
emergent reading, and early writing development. Stacks were created by
our staff and classroom teachers, with input from children and families
in the form of ideas, photos, drawings, and sounds. HyperStudio
was used to relive family and classroom experiences, to retell familiar
stories, to author new stories, and to reinforce and facilitate learning
activities and experiences at home and in the classroom.
Reliving experiences, such as a classroom field
trip to the fire house, involved incorporating recorded images, such as
childrens original works of art, photographs (scanned photographs
or digital images), video, and images created with childrens software
programs or the paint tools found in HyperStudio. Children were
involved in selecting the images and relating descriptions of the event
which an adult typed using the text tool found in the HyperStudio
toolbox. The addition of auditory stimuli, in the form of speech, music,
and sound brought the event to life once again. Childrens knowledge
about their environment and community was expanded as they had the opportunity
to reconstruct events and then experience those events each time they
used their HyperStudio stack.
HyperStudio also provided a framework for
children to retell favorite stories. After reading and hearing stories,
children retold the stories in individual or cooperative stacks. Such
activities are ideal opportunities for children to be involved in the
process and develop their own version of the story, complete with original
images and storyline. This type of activity supports cognitive development
as children discuss ideas, make decisions, and combine illustrations and
text.
Independence is fostered when children use a HyperStudio
stack designed to facilitate activities. Adults can create a stack that
makes use of photographs, text, and speech to guide children. Activities
that are generally adult directed can be transformed into projects children
can accomplish independently. Cooking activities are frequently adult
directed. By using HyperStudio and incorporating photographs of
utensils and ingredients, a written and verbal recipe, photographs and
video of stages in the process, and clues, tips, and suggestions adults
can produce a child friendly stack. Transferring responsibility from the
adult to the child promotes cooperation, discussions, and socialization.
HyperStudio stacks are works in progress.
As new experiences are added to the childs schemata, the stack becomes
a portfolio of the childs growth. "All About Me" products
are popular in many early childhood programs. When using HyperStudio,
the "All About Me" stack can demonstrate a progression of the
childs development and changing interests over time. Like a portfolio
assessment, this form of an authentic assessment can be shared by the
team of educators and families and can accompany the child throughout
the childs educational career.
While HyperStudio is a product oriented
program, children are heavily invested in the process involved in creating
HyperStudio stacks. Children can be involved in initial planning,
gathering materials, discussing content, making decisions, implementing
ideas, and producing a stack with very little assistance from adults.
Our experiences demonstrate that even very young children can be actively
involved in each stage. The initial planning may involve a brainstorming
session with children in a search for possible topics, ideas, and design.
Gathering materials may include taking photographs, producing images,
dictating or composing text, and videotaping. Discussing content involves
all the children as they make decisions about the gathered materials,
how the materials fit into the design, and possible changes and revisions.
As children implement ideas, they assemble the pieces to make a whole.
This may include sounds, images, video, links, animation, buttons, and
transition effects. As they produce a stack, children are involved in
evaluating the aesthetic qualities of the stack, the organization of the
cards, the original ideas they proposed, and suggesting any necessary
revisions.
When a stack is being developed, adults should
(a) consider the original objective of the stack:
Does it serve the purpose for which it was intended at the outset? Is
it appropriate for the audience? Is it visually and auditorially attractive?
(b) review the opportunities for potential learning:
Does it provide opportunities for interaction? Does it inspire children
to explore? Does it encourage children to solve problems?
(c) evaluate the graphics: Was the integrity of child
produced images maintained? Were they drawn by children or by adults?
Are images from classroom experiences and field trips incorporated? Are
children fairly represented?
(d) assess the sounds contained in the stack: Are
childrens voices incorporated? Did teachers, families, support staff,
therapists contribute to the audio recordings? Have techniques been used
to preserve sound quality?
(e) consider the design of the stack: Are there buttons
on every card? Do the buttons cause an action? Who contributed to the
process of developing the stack? Is the stack usable without additional
instructions?
Although all of these questions are not applicable
to every stack created, all are important considerations for evaluating
the product as it progresses through various stages toward completion.
HyperStudio, produced by Roger Wagner Publishing,
is a multifaceted program for children and adults who find the computer
an important tool and would like to invest time in preparing stacks that
are instrumental in the learning process of young children.
HyperStudio -- $119.95 to 199.95 depending
on vendor
Roger Wagner Publishing, Inc., 1050 Pioneer Way-Suite
P, El Cajon, CA 92020.
800-HYPERSTUDIO, 619-442-0522, or FAX: 619-442-0525,
www.hyperstudio.com
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HyperStudio
What Do You
Hear?
Introduction
Stories with repetitive language can be excellent
tools for enticing listeners to join in during oral reading, increasing
social interaction and communication. Young children continue to be egocentric
and consider themselves the center of the world. Using HyperStudio,
children can identify with the character and the story when they apply
a familiar repetitive tale to become authors and illustrators using their
own drawings and words. Pictures and video can be added to bring the stack
to life and personalize the story.
Materials
- Computer
- Polar Bear, Polar Bear, What Do You Hear?
(Martin, B., Jr.)
- HyperStudio
- Choose one or more means for children to create
a drawing:
- Kid Pix Studio
- Kid Draw tablet
- Large sheet of white paper (the size of the scanner
is an ideal size), markers (dark colors), and paints
- Flatbed color scanner
- Digital camera
Introductory Activity
- Read the book, Polar Bear, Polar Bear, What
Do You Hear? (Martin, B., Jr.) with the children. Discuss the different
animals and the sounds that they make. Play a tape of animal sounds
and ask the children to identify the animals.
- After reading the book, Polar Bear, Polar Bear,
What Do You Hear?, provide children with markers and sheets of white
paper to draw an animal. Ask the children what animal they hear and
what kind of sound the animal makes. Write their words down. Put in
the format "I hear a(n) (animal), (animal sound) in my
ear." Fill in the blank with the animal's name and the sound it makes.
The children can move and act like the animals portrayed in their pictures.
Capture the children's creative movement on videotape or on the QuickCam.
Some children may choose not to act, but may say the words they dictated.
- Another method for preparing the images for HyperStudio,
would be to ask the children to draw their animals in Kid Pix Studio.
The teacher can type the child's words "I hear a(n) (animal),
(animal sound) in my ear" below the drawing in Kid Pix
Studio. The images with the text can be added to the stack as clip
art.
Ahead of Time
- The teacher will need to scan the animal drawings
the children made and save the images. Short video clips can be taken
from the video captured earlier.
- Start a new stack, create and name the title card
(#1), "Children, Children, What Do You Hear?" Later you may ask the
children to title the stack as a group. Add a movie to the card of the
children imitating the animals that were illustrated.
- Choose a new card (#2) and create a text block
on this card. It needs to be a large block to hold the sentence, "(Child's
name), (Child's name), What do you hear?" Create a large
invisible button and place it over a large portion of the card.
- Under "Things to do," choose New Button
Action. From the disk library, choose Ghost Writer. In the field, hit
the return button four times and type in the sentence "(Child's name),
(Child's name), What do you hear?"
- Under Things to do, add sound. A teacher, parent,
or another child can record the words. When the button is created, it
can be clicked on and the words will emerge as if they are being typed.
The size and shape for the button can be manipulated to give the best
effect.
- Add a new card (#3), and load the child's animal
drawing, with dictated text, as clip art. Or add only the drawing and
make a text block to type "I hear a(n) (animal), (animal sound)
in my ear." Either picture may need to be re-sized to fit on the card.
Add buttons to connect the cards. Repeat the steps for cards 2 and 3
for each child in the class. After all the cards have been added, add
the last card with rolling credits.
Computer Activity
- After the children have explored the stack, let
them add the sound for their words "I hear a(n) (animal), (animal
sound) in my ear." Children can make new buttons on the text or
edit the text block and record their words.
- Children may want to make buttons and add video
using the Quick Cam. The children may pretend to be the animal, say
the words, and/or make something up. Other children may want to animate
their pictures.
Extended Activity
- Make a classroom book by printing the stack, laminating
pages, and binding. Create individual books and/or a classroom book
to add to the reading center.
- Create a play of the stack. Print each child's
illustration (back print which is backwards) on iron on T-shirt
transfer paper with a color ink jet printer (do not print the
words). Iron the image on a white T-shirt. With the teacher as narrator,
ask the children to play the parts of their characters in the stack.
Videotape the play for the children to review later.
Summary
Children should decide what to add to the stack as
you guide them through the actual steps. Children can name their buttons
and type the letters, help name files and do the steps for animation.
Some children might want to draw on their cards and add more detailed
features.
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